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Strands & Targets in Guidelines


Interactive Guidelines -
Technological capability

Knowledge & Understanding - Technology
Needs & how they are met

C this is Level D E
 Home Page   Resources & how they are managed
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Developing understanding about needs of people and the environment, ways in which technology can satisfy these and consequences of actions proposed and taken.
KUT-D1.1 Needs & how they are met

suggest how designing and making meets a variety of needs in their own and other cultures, past, present, and in thinking about the future

 

KUT-D1.2 Needs & how they are met

describe how effective designing and making takes account of how well products work, their overall attractiveness and cost

 

KUT-D1.3 Needs & how they are met

Suggest ways in which choice is influenced by development of new products and processes, and by advertising

 

KUT-D1.4 Needs & how they are met

Describe how technological activity can affect the needs of people and the environment

 

Technological capability
Resources & how they are managed

C this is Level D E
 Home Page Needs & how they are met Processes & how they are applied
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Developing understanding about needs of people and the environment, ways in which technology can satisfy these and consequences of actions proposed and taken.
KUT-D2.1 Resources & how they are managed

Give examples of a range of materials

 

KUT-D2.2 Resources & how they are managed

Show how the availability and properties of materials affect their use

 

KUT-D2.3 Resources & how they are managed

Demonstrate that materials, including those used to communicate graphically, tools, people and energy are resources necessary to make things

 

KUT-D2.4 Resources & how they are managed

Describe some benefits of reducing waste, recycling and reusing materials and resources

 

Technological capability
Processes & how they are applied 

C this is Level D E
 Home Page Resources & how they are managed Skills
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Developing understanding about techniques and procedures that can be applied to make or control items and consequences of actions proposed and taken.
KUT-D3.1 Processes & how they are applied

Give examples of familiar processes that work by controlled sequences of events

 
KUT-D3.2 Processes & how they are applied

Describe ways in which tools and equipment can be used to create solutions to practical problems

 
KUT-D3.3 Processes & how they are applied

Describe a general sequence of events through which products are made, used and disposed of

 
KUT-D3.4 Processes & how they are applied

Give examples of simple energy stories that relate products to how they are made

 
KUT-D3.5 Processes & how they are applied

Describe ways in which ideas are generated and communicated.

 

Skills in Technology
- designing & making

Preparing for tasks

C this is Level D E
 Home Page Carrying out tasks Reviewing & reporting on tasks
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Analysing needs or problems. Researching what might be useful in addressing them. Planning ways to proceed.
STDM-D1.1 Preparing for tasks

Identify a problem, describe what needs to be done and give reasons for approaches.

 

STDM-D1.2 Preparing for tasks

Suggest and select relevant information to decide helpful design criteria, based on observation and discussion, and with reference to potential users.

 

STDM-D1.3 Preparing for tasks

Investigate and select resources and processes.

 

STDM-D1.4 Preparing for tasks

Develop and communicate a sequenced plan, individually and in groups, using appropriate media.

 

Skills in Technology
- designing & making

Carrying out tasks

C this is Level D E
 Home Page Preparing for tasks Reviewing & reporting on tasks
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Developing ideas to address needs or problems.  Creating solutions.
STDM-D2.1 Carrying out tasks

Use ideas, including any new suggestions, to represent a solution to a practical task.

NASA Spacelink - designing & building space models

 PIPS2_Living Things & Life Processes
Designing a monster and a game using electricity - video 15MB)

STDM-D2.2 Carrying out tasks

Relate ongoing work firmly to design criteria, taking account of any necessary modifications.

 

Skills in Technology
- designing & making

Reviewing & reporting on tasks

C this is Level D E
 Home Page Preparing for tasks Carrying out tasks
Level D Learning activities e.g. Additional advice from
Guide for Teachers & Managers
Testing and evaluating solutions and the ways they were achieved.
STDM-D3.1 Reviewing & reporting on tasks

Suggest ways of gathering valid evidence, including from intended users, to assess the quality of their work against design criteria.

 

STDM-D3.2 Reviewing & reporting on tasks

Use observation and evidence from tests in identifying, suggesting and developing improvements.

 

STDM-D3.3 Reviewing & reporting on tasks

Record evaluative comment using a range of methods.

 

STDM-D3.4 Reviewing & reporting on tasks

Show awareness of some consequences of their choices throughout a task.

 

 

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